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I don't remember how to do it, but it was basically setting the game boot to load both disks into Vice at once. You either need to have the ability to access the the menu to swap disk files, or create a hot swap. I just didn't bother with disk swap games. Bigger games like Maniac mansion where you used both sides of the disk are a problem. Also, the downside to not having a keyboard is there are a some games that you need a ton of keyboard keys, and those games usually are not playable.ģ) Disk swapping. It takes time, which is why I say no more than 50 games. I had to create a configuration for almost every game, and had to create a batch file for mala to start each configuration up. Then I instructed Mala to set-up that joy2key configuration on that specific game start. I set up joy2key to translate button 2 to be fire(left arrow), button 3 to be search(space bar), button 4 to be grenade (Q). For example, a game of Castle Wolfenstein uses the joystick for aim and move, then the keyboard for functions like search, fire, throw grenade, etc. Since I didn't have a keyboard installed on my project, and didn't want to swap controller ports, I used joy2key to make custom controls for each game.
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To work with this, most people simply have a keyboard docked in their cab, and used player 2 when needed. If you remember back in the day, half of the c64 games used control port 2 instead of 1, and most of them also utilized a keyboard. Then when i start the game in mala, it starts the snapshot file and I am instantly loaded on the main screen of my game.Ģ) Non-standardized controls. Save a snapshot file in vice (not a quicksnapshot), and set mala to load the snapshot files instead of the disk files (In Mala, set game file type to ".VSF" instead of any. What I had to do is initially load the game, wait until I get to the game's title screen.
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Even in emulators there is load time, and often a lot of crack intros that I don't want to look at. Here are the barriers I had to work through:ġ) load time: No more LOAD"*",8,1 for me. I recommend having no more than 50 games for c64 if you really want to work over each game to play seamlessly in the way that I did. It is a really long process, but I love C64 too much to give up on it. It is by far one of the trickiest emulators to set up. I have c64 running in Mala on my SNES machine and I love it.